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A Quick update with 2016

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2016 was quite a year for us. PAX East in Boston really opened our eyes and motivated us to do even more for our game. This year we also had met so many great and kind fellow developers in various expos and events that inspired and encouraged us on this difficult path of game development.

As 2016 is drawing to a close and many are enjoying the holidays. Everyone here is still scrambling to prepare for our kickstarter campaign on January 10th 2017. It’s a lot of work but we enjoy it. In 2 weeks, Xiu and I will be attending Playcrafting NYC’s ’16 Bit Awards event. We’re absolutely thrilled and honored to be nominated for both Best PC/Console Game and Best Style categories for 2016. Regardless if we get the award or not, we already treat this nomination as a huge win for us. Just being able to stand next to other great games on the list, having our hard work recognized, was already rewarding enough.

2016 has been great so far and hope the rest of year is looking great still. We will have more updates on our current progress, and the upcoming Kickstarter campaign soon. Thanks!